Metal Gear Solid was released in Japan on September 3, 1998, and on the game’s 24th anniversary, creator Hideo Kojima opens up about one aspect of it: the live-action visuals.
24 years after the release of Metal Gear Solid, Hideo Kojima talks about how difficult it was to get images of real events in the game. Not in the field of technology, but getting hold of the images, including permission to use them.
Metal Gear Solid includes images of real wars, military propaganda and nuclear tests. Kojima, who grew up with documentaries and scientific programs, wanted to use them to enhance his fiction. On Twitter, he explains that he had absolutely no idea how to get the images.
“I knew very little about the industry at the time,” says Kojima, “and it was difficult to collect material. I didn’t know who to talk to, so I went to the NHK (the organization behind the Japanese public broadcaster, ed.), but that didn’t go well. It took several years to buy, edit and secure the rights.”
“By now I am familiar with industry contact points and contact points for the necessary rights,” concludes Kojima.